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Overview Edit

The Artifacts system is used by the game to spawn various high value items in ruins and many other locations. Each location has a min/max monetary value for both artifact types, which appears to use the item's Sell Value. The game will randomly select a number of artifacts to spawn in that location, whose total value will fall into that specified range.

Item Artifacts consist of Research Artifacts that can be spawned by this system. While it can only spawn these Research Artifacts, it is not always the only way they spawn. Though it is by far the most common source for them. While it can spawn any other Research Artifact, it will never spawn the normal Book item.

Gear Artifacts consist of Weapons and Armour spawned by this system. Any armour spawned will be of Specialist quality, while any weapons will be of either Catun Scrapmaster, Skeleton Smiths, or Edgewalkers quality. With equal chances between them, and equal chances for weapon types and model.

Artifact Locations Edit

Name Gear Max Gear Min Item Max Item Min
Ancient Labs 0 0 5,500 0
Ancient Tech Lab 0 0 40,000 0
Burn's Tower 15,000 0 0 0
Cannibal Capital 50,000 0 0 0
Deadland Workshop 25,000 0 10,000 0
Dust King Tower 10,000 0 0 0
Drowned Ruins 150,000 50,000 0 0
First Village 40,000 0 0 0
Fort Simion 10,000 0 0 0
Heng 150,000 0 0 0
Leaning Tower 10,000 0 10,000 0
Lost Armoury 100,000 10,000 0 0
Mongrel 75,000 0 0 0
Narko's Trap 0 0 40,000 0
Post-Ancient Workshop 25,000 0 10,000 0
Reprogramming Workshop 0 0 5,500 0
Scraphouse 300,000 0 30,000 0
Shark 25,000 0 0 0
Suspicious Lab 25,000 0 6,000 0
Swamped Lab 0 0 5,500 0
Tower of Fog 20,000 0 5,000 0
Tower Of Goats 15,000 0 5,000 0
Tower Of Ninjas 15,000 0 5,000 0
Trader's Edge 150,000 0 0 0
Workshop Complex 25,000 0 10,000 0
World's End 50,000 0 25,000 0

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