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Cannibals

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CannibalPatrol

Cannibal Patrol roaming the wastes.

OverviewEdit

The cannibals return in the 0.93.0 northwest area update. This time, they've been revamped with a new appearance and are now native to the Cannibal Plains.

Needs Verification

Currently, Cannibals will knock unconscious and carry members of other factions and the player. At present, Cannibals will carry the individual around the map until they drop their captive when rendered unconscious. They do not return to their camp at this time. 

HistoryEdit

Cannibals were introduced in the update 0.58.0 "Cannibal!". Their primary form of interaction with other factions are through raiding and capturing individuals to consume as food. Cannibals suffer a negative relation with all other factions. 

Cannibals will knock unconscious and carry members of other factions and the player. Cannibals will carry the individual around the map until they drop their captive when rendered unconscious. They do not return to their camp at this time. 

The following information was put out by a tweet from Chris (main developer) on 22 November 2013:

Eventually, in the finished game, cannibals will keep your characters in cages and eat them one limb at a time until you can rescue them.

@lofigames

The cannibals run to your base aiming to kidnap a few people, but if they run into bandits on the way they will go home with them instead.

@lofigames

As they run home with their captives, if they happen to run into a patrol and get wiped out the captives can pick themselves up and go home.

@lofigames

NPCs Edit

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