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So this is the land of the Holy Nation, birthplace of the Phoenix...

Isn’t this where hundreds of Shek and Hivers ‘disappear’?

Shek Player Characters

Deep in the mountains, north-west of Blister Hill, there is a giant Holy Nation mine bigger than any other slave labor mines. The zone named Rebirth extends slightly beyond the boundaries of the mine named Rebirth.

Inhabitants[]

There are no Major Towns or Ancient Locations in Rebirth. This zone does not spawn Nests or Camps or have any Homeless Spawns.

Minor Outposts[]

These locations are typically small towns, villages, or faction bases.

Environment[]

Rebirth (Zone)
These are the modifiers which are linked to this zone on FCS.
Water 0% Fertility 0%

Environment Resources
Arid 0% Stone 0
Green 0% Iron 0
Swamp 0% Copper 0

Before building an outpost, players should find information about specific areas through Prospecting.

This zone is classed as a Dead zone. There are few resources

Weather[]

This zone does not have seasons. No weather should spawn in this area.

Gallery[]

Tips[]

  • The Flotsam Safehouse provides many useful supplies, there are no repercussions from taking them.
  • If you are a non human, avoid this area, unless you wish to be enslaved.
  • In the event you escape the Rebirth camp, head north to the Flotsam Safehouse. It is full of food, hacksaws to break shackles, and clothes to disguise yourself.
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