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The Swampers faction comprises the denizens of The Swamp, often not aligned to any one gang in particular. A collection of outcasts, outlaws, exiles, and criminals, their society has a very violent dog-eat-dog nature. Street fights are not uncommon, breaking out over even trivial slights or offences.

They are run by a set of five gang clans, the Twinblades, the Grayflayers, the Stone Rats, Blackshifters and the Hounds. Each gang is led by one of the "Big Bosses", and generally stick to their own kinds of activities ranging from smuggling to extortion to kidnapping. They often compete for power within the hierarchy, and currently the gangs are led by Big Grim from the Hounds gang.

Non-Player Characters Edit

The swamper faction only has generic NPCs. All notable characters belong to the gang clans.

Miscellaneous NPCs Edit

The generic NPCs who can be attributed to this faction.

Recruits Edit

The recruitable characters this faction can spawn. Usually found in bars, but not always.

Unique Recruits Bar Recruits
  • Cook (outlaw)
  • Engineer
  • Farmer
  • Gunner
  • Gunner (hive)
  • Medic (outlaw)
  • Skeleton (700 c.)
  • Skeleton (2,500 c.)
  • Sword for Hire (6,000 c.)
  • Sword for Hire (amateur)
  • Sword for Hire (outlaw - 700 or 800 c.)

Trade Culture Edit

Vendors Marked-up goods
The traders that can be spawned in this faction's towns. Items that have a special status to this faction. Such as having a lower/higher price, or being Illegal.

Locations Edit

Biomes Edit

The regions of Kenshi where this faction can be found.

Cities Edit

Towns Edit

The towns and outposts owned by this faction.

Trivia Edit

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